<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: A world without scarcity?</title>
	<link>http://www.26econ.com/a-world-without-scarcity/</link>
	<description>Online economics</description>
	<pubDate>Mon, 08 Sep 2008 16:58:13 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
		<item>
		<title>By: aaron</title>
		<link>http://www.26econ.com/a-world-without-scarcity/#comment-2536</link>
		<dc:creator>aaron</dc:creator>
		<pubDate>Thu, 10 Jan 2008 04:51:31 +0000</pubDate>
		<guid>http://www.26econ.com/a-world-without-scarcity/#comment-2536</guid>
		<description>jerry: Can you give me more details about the bug you encountered? I've turned Javascript off in Firefox and was able to post this comment no problem without having to turn JS back on.</description>
		<content:encoded><![CDATA[<p>jerry: Can you give me more details about the bug you encountered? I&#8217;ve turned Javascript off in Firefox and was able to post this comment no problem without having to turn JS back on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jerry</title>
		<link>http://www.26econ.com/a-world-without-scarcity/#comment-2534</link>
		<dc:creator>jerry</dc:creator>
		<pubDate>Thu, 10 Jan 2008 04:29:55 +0000</pubDate>
		<guid>http://www.26econ.com/a-world-without-scarcity/#comment-2534</guid>
		<description>If you haven't read Snowcrash, you're in for a treat.  My understanding is that Second Life is explicitly based on Snowcrash in many ways.  I don't know if Stephenson was explicit on why he made the choice for money in the metaverse presumably, server space, processor time, and high bandwidth for high resolution avatars do cost real world dollars.  Moreover, how can you hire someone in the metaverse to do metaverse work for you if you have no way to pay them?  You either need to barter metaverse objects, or pay them outside the world in real world money.

There is an interesting (?) bug in your website. I came to it with javascript disabled (because I use Firefox and noscript.)  The website decided that I really DID have javascript and was looking at the javascript free version and then insisted I turn it off.  So actually what I had to do to post this comment was enable javascript and use the javascriptable version of the site.

Javascript.  Bleh.</description>
		<content:encoded><![CDATA[<p>If you haven&#8217;t read Snowcrash, you&#8217;re in for a treat.  My understanding is that Second Life is explicitly based on Snowcrash in many ways.  I don&#8217;t know if Stephenson was explicit on why he made the choice for money in the metaverse presumably, server space, processor time, and high bandwidth for high resolution avatars do cost real world dollars.  Moreover, how can you hire someone in the metaverse to do metaverse work for you if you have no way to pay them?  You either need to barter metaverse objects, or pay them outside the world in real world money.</p>
<p>There is an interesting (?) bug in your website. I came to it with javascript disabled (because I use Firefox and noscript.)  The website decided that I really DID have javascript and was looking at the javascript free version and then insisted I turn it off.  So actually what I had to do to post this comment was enable javascript and use the javascriptable version of the site.</p>
<p>Javascript.  Bleh.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
